Monthly Archives: August 2012

Website Updates

For the past week or two I’ve been doing my best to update the layout of the site, and now that I’ve got the biggest part finished, I’d like to highlight a few new aspects already in place and what I plan to do to finish it all up.

First of all, and most importantly, is the background image. I put the actual image together and uploaded it to the site a few months ago, but I just today got it fully working the way I’d originally intended (thanks to Cory of the ZetaBoards Resources Board). Basically, I attached an “image map” so that if you click on any sprite of a video game console, it will take you to its respective page for more information. There are still a few pages I have yet to create (see below) so those images don’t contain an actual link as of yet, but you can still hover your mouse over ALL of the video game consoles to see what they are.  I’ve test the image map in Firefox, Safari, Chrome, Opera and Internet Explorer and so far the only problem (besides displaying wrong in IEEdit: Because IE just doesn’t seem to like to display z-indexes properly, I had to disable all of the image maps on IE.) is that, because of the way Blogger creates the page, the image map stops just short of the bottom, so there are no links about 200 pixels or so at the very bottom of the page. Hopefully I can come up with a work-around in future, but for now I’m content with it.

The second (and final) big change with the site that I’d like to briefly mention is that I’m reworking the pages. Again, I’m a little bit limited by Blogger because they only allow a total of 20 stand-alone pages, so I’ve decided to make a page for each video game manufacturer to hold all of their video game consoles, instead of having an individual page for each console itself. I know that will probably make the pages rather large, but I can still link to each individual console and I’m hoping to come up with some sort of “move to top” button to help navigating through the page. All in all I think this new page set-up with be much better than what I have had. As for the manufacturers who have only made one or two consoles, I plan on putting them all on one page (or perhaps two or three separate pages, categorized by date/”generation”). I’m still in the process of this so you may come across the occasional “dead link” for now, but I hope to get them all sorted out ASAP.

El Quadinaros: Dual Analog N64 Controller

El Quadinaros

I was recently doing a bit of research on Nintendo 64 games that could use two controllers as a sort of ad-hoc “dual analog” controller system but one thing or another came up and I didn’t end up finding out enough information to warrant posting anything. Then just last week I came across this project by N64 modder extraordinaire, Sparky, and thought I had to share:

I think AMAZING is the right word. You can find Sparky’s build log of El Quadinaros on Bacteria’s Forum, here: StarWars Ep1 Racer N64 Controller – COMPLETED.