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  • ... two N64 controllers as a dual-analog set up. Some of the games even allow multiplayer (two players) using four different controllers (unconfirmed).
    4 KB (540 words) - 12:29, 18 August 2013
  • The '''Super Multi-Tap''' allowed for multiplayer of up to five players on certain games, similar to other [[multitaps]].
    8 KB (1,128 words) - 12:28, 18 August 2013
  • ...m''' was a planned peripheral which would allow the Jaguar to play certain multiplayer games over the internet. Though it was never officially released, it reache
    6 KB (885 words) - 20:50, 14 September 2013
  • ...AES joystick. A second joystick can be purchased separately to allow for [[multiplayer]] on select games.<ref group="Blog" name="neogeox"/>
    3 KB (441 words) - 22:43, 18 September 2013
  • ...Link]] cable. It also featured different online networks for long-distance multiplayer for different regions in which it was released. In the United States, it wa
    1 KB (217 words) - 23:58, 8 September 2013
  • Prior to the standardization of a maximum of four-player multiplayer, [[Hudson Soft]] was notable for producing 5-player multi-taps for its own ... first game released on the Virtual Console to allow for up to five player multiplayer. However, because the Wii can only support up to four Wiimotes or four [[Ga
    4 KB (588 words) - 12:30, 18 August 2013
  • The '''Download Play''' application is used to allow for playing multiplayer games with a single game cartridge. It can also be used to temporarily down
    420 B (58 words) - 23:54, 8 September 2013
  • ... used for [[online multiplayer]]. Similarly, services designed for online multiplayer can act like a system link when two or more systems are used in close proxi
    2 KB (292 words) - 22:31, 27 September 2013
  • | Multiplayer gameplay. | Multiplayer gameplay.
    3 KB (469 words) - 09:57, 24 March 2014

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